Is anybody into this or know anything about it?I got an ad in the mail for a game called 'Operation Overlord' by Italeri.Sounds interesting.
I´ve seen it advertised myself, and it does sound interesting. Wargaming with 1/72 scale figures and models would be really cool. Does anyone know if there are rulebooks or similar for this sort of wargaming in sirculation allready ?
1/72nd wargaming. Depends on exactly what you're after really, but there are quite a few rules sets out there, ranging from extremely fast play, which may sacrifice some of the historical accuracy that experts might like, to quite detailed, but which take ages to play. I haven't played the Italeri ones so I don't know what category they fall into. If all else fails, grab some dice, open up a Word .doc and write your own, lots of people do and these can be some of the best!
eah I believe some forum members have done something similar not too long ago... I don't how it ended up though. You should ask Roel, he joined the game. Nevertheless, that's no 1/72 wargaming any more... :-? 8) By the way: what should I think of when discussing "1/72 scale wargaming"? I can't really imagine what it should be like...
Panzer, the game I joined is a turn-based computer strategy game, not 1:72 wargame. This is totally different. I wouldn't know what this is supposed to look like anyway.
1/72nd Wargaming. At lot depends on what you like, but for me a 1/72nd wargame should be fairly easy and not too much detail at infantry level (You don't need to know that a weapon is an Kar98K for example, Rifle is enough), and infantry action should be as a Squad of up to around 10 men rather than individual or Platoon. The Game mechanics should be complex enough to allow fairly specific damage to AFVs (ie light damage, medium, severe, destroyed and effects), without being overly complex or too simple. With a fairly balanced set of rules, enough space and enough time you can easily use twenty or thirty tanks or AFVs per side and supporting infantry (Even the occasional airstrike!). If the rules are too simple you'll need too much space to get any kind of enjoyable game, too complicated and an engagement like above will take days or weeks to playout. Like I said though, a lot depends on what you want, you may prefer more accuracy or detail and smaller numbers, or huge mass engagements and simpler rules, but for 1/72nd the above is what I find works best. Regards Simon.
Skua, Check this out: http://www.greathallminis.com/ There are all sorts of miniatures and rules books for WW2, as well as for most other major wars. England is a real hotspot. Get a copy of Wargames Illustrated or a similar hobby magazine at your local hobby store. :smok:
Zvezda has a range of 1/72 scale wargame sets ( Age of Battles ), rulebooks seems to be sold separately. Has anybody tried one of these ?
I've used parts of the fortifications they produce for my own games with 1:72 scale Knnnniggets of the Hundred Years War. They're quite simple, cheap and nice actually. I've never tried any of their soldiers though. On the other hand, the Zvezda/Italeri Pe-2 I built was very good. Maybe I'll try more of the brand.
Gaming in 1/72 scale is easy. You simply use 1/72 scale troops and vehicles and a rule set that you like. I'm putting togther a WW2 rule set at the moment. It will be usable with 1/72 scale and 28mm. The one thing about the gaming with models is that you can waste a lot of time on details and technical correctness. It doesn't make any difference on a table top battlefield. Nobody cares if the Sherman has the wrong wheels. Small parts like light fixtures and aerials are prone to getting broken as well.
I think he means that the arials etc. are easily broken off when gaming with the models. Welcome to the forum JCalhoun ! I would be very interested in having a look at the ruleset you are working on. I have no idea on how these thing are done. I used to play a lot of Axis´n Allies, but I´ve allways wanted to try something with a bit more detail to it. Not too much detail though.
Thanks for the welcome. We have never found a rule set that we completely liked. I decided to take the best parts of some and add some of our own ideas. The hardest part is coming up with stats for all of the vehicles. Once we get the playtesting done, I will start trying to make it available to the public.
Those are about the best rules I've used so far. Unfortunately, I don't like 40K rules all that much. They done a good job though.
I was interested in this concept, but due to a very irritating store owner I was turned off. Looks good though.
try looking at http://www.freewargamesrules.co.uk/Rule ... _war_2.htm They also do other periods in history. I suggest you grab three or four (or all..) different sets, try them out and by that time you'll be going "but it doesn't f***ing work like that" at different points with EVERY single set you've got. So you'll start to write your own. And then you'll find something you missed. And then you'll find an exception that crops up every 4th game. And then, and then, and then you go mad, bald and socially withdrawn. Welcome to the wonderful world of wargaming!!! Oli Wargamer for nearly forty years, and still haven't written a set of rules complete enough for publication http://www.cybamall.com/oli/home.html