I've been going back a forth a bit with our own Mussolini about WWII games and wargames in general. Between us we came up with what we think is a good WWII Game review system. This is the system that will be used to review games for the WWII Netowork, and will make it easier for anyone to submit a coherent review of a game. Rating Rystem To review each game, we break each game down into eight scored categories, weighted by importance: 10 pts - Presentation/Package This category includes everything from the quality of the manual and packaging to the menu layout and game options. Also considered are the overall production, licenses, and style of the game. 20 pts - Graphics How the game looks. Technical issues like animation quality, texture design, framerate, and canvass. 10 pts - Interface This category encompasses the interface controls and how they relate to game action. 20 pts – Gameplay In a nutshell, how fun and satisfying the game is to play. Usually considered the most important part of any game, this encompasses the design, experience and overall feel of the game. Both single player and multiplayer elements will be considered here. 10 pts – Contextual Realism An assessment of the historical aspect of a game. If the game claims to be accurate, how well does it live up to the claim? How far does the game to be true to the world in which the game is set. 10 pts – Sound: Music / Sound FX / Voice Acting This category rates the quality of the sound effects and voice acting as well as the music in the game. 10 pts - Lasting Appeal/Replay Value This rates how much time you're likely to spend with the game before you get tired of it. This rating also reflects the depth of the game and options such as multiplay and mini-games that keep you going after you finish the single-player experience. 10 pts – TILT: Reviewer Wildcard This reflects the personal opinion of the reviewer. Certain factors that are specific to that reviewer’s experiences. Final Scores After each review the amounts are totalled and the following system can be used to make educated compairons between games: 100 Impeccable. Flawless. No game is absolutely perfect, but 100 would represent the pinnacle of gaming brilliance. It doesn't get any better than this. It takes a rare and special game to earn a perfect score in any category, never mind the total score. Realistically, no game will ever score this high. This represents the perfect game in all respects. 90 to 99 A fantastic achievements with only minor flaws or imperfections. If a game scores a 90 or better you know it's a great title with just enough imperfections to let you know they're for real. Games of this caliber are considered must-haves. 80 to 89 An excellent gaming experience that misses the boat in just a few key areas. Games that score in this range are still incredible games and come highly recommended. If you want a solid game experience stick with these and you won't be disappointed. 70 to 79 A solid game that has some obvious flaws. Games scoring in the high end of this range might have some first-rate elements, whereas the lower 70’s have some serious shortcomings that keep them from ever achieving classic status. 60 to 69 Passable. Games in this range have about as many blemishes as strengths, but still might be worth a look if you're into games of its type or genre. Rent this game or download the demo first before spending your hard-earned money. 50 to 59 Games scoring between a 50 and 59 have numerous shortcomings. Only true fans of the particular genre or style will enjoy these ones. You might get some enjoyment out of this game, but it’s unlikely to be a game you go back and play again. 40 to 49 Any game that scores in or below this range isn't really worth attention, and if you happen to end up with one, you'll probably find yourself returning to the store for a refund. These are the games your grandmother buys for you because she thinks they're cute. They aren't. 30 to 39 When you get to the terrible threes you know you have some major suckage going on. A game in this category began with a good idea, but never really took off. 20 to 29 Games of this caliber aren't even good enough to give as a gift. It's more fun to look at the box art than it is to play the game. 10 to 19 The absolute worst of the worst. Put it in a paper bag, set it aflame on your neighbor's porch, ring the doorbell, and run like hell. Just as it's rare to see a game get 90+ , it's just as unusual to see a game score below 20. 0 to 9 Okay, so you were lied to. 10 to 19 isn't "the absolute worst of the worst." However, titles that score below a 10 aren’t even considered games. This is essentially sewage in a box. This range is saved for titles that are just so incredibly horrific that one must question the sanity of the developer and publisher. Upon the final review, the reviewer will make final "after action" verdict statement where they state at least three pros, three cons, and then state the final score of the game.