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Tomcats AAR

Discussion in 'Hearts of Iron' started by Tomcat, Jan 24, 2009.

  1. Tomcat

    Tomcat The One From Down Under

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    Oh, my total IC is no up past 1300, and my TC is up over 2300, which I am currently using 1300.:)
     
  2. SOAR21

    SOAR21 Member

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    maybe ur box is an earlier or later version...the target symbol and the star symbols on the bottom are not in mine. Also, the divisions have some star thing that is not in mine either.
     
  3. Tomcat

    Tomcat The One From Down Under

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    I don't know what you mean about the starts and targets, but the stars next to the infantry divisions on the left hand screen are experience points that the troops get for being in battle.

    I am playing armageddon
     
  4. SOAR21

    SOAR21 Member

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    oh...

    and by stars and targets i mean the area where the merge, split, offensive buttons are,
    and where the disband buttons would be
     
  5. Tomcat

    Tomcat The One From Down Under

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    I see now,

    From left to right Prioritize this units supply, allow reinforcements for this unit and allow upgrading of this unit.
     
  6. SOAR21

    SOAR21 Member

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    oh, all i have are the prioritize selection, and its just a box which i either choose to check or not
     
  7. Tomcat

    Tomcat The One From Down Under

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    which version of HOI are you playing, HOI 2, DD, or ARM?
     
  8. SOAR21

    SOAR21 Member

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    just HoI 2, no add-ons

    can u dl them for free?
     
  9. Tomcat

    Tomcat The One From Down Under

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    I don't know, I have the HOI Anthology which has all of them including HOI 1.
     
  10. SOAR21

    SOAR21 Member

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    oh...
     
  11. Tomcat

    Tomcat The One From Down Under

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    They are helpful buttons because if you are playing RUssia and you have divisions spread all around the country quarding every beach under your contorl, you can decide not to upgarde them and use them as second rate troops just to hold the enemy units at bay.

    A tip when using troops to defend beach heads. Do not use garission troops, use militia units, because if you use garrision troops and they get attacked the will be eliminated and they will surrender to the enemy if they lose, while the militia will retreat and reegroup.
     
  12. Joe

    Joe Ace

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    I have found Garrison divisions very effective in guarding beaches, they always seem to win.
    Well that is the experience I have gained guarding Britian as Germany, since each provence has lvl 2 Sea forts and the allies only attack with three divisions anyway.

    That remindes me, the Americans have done very little (Except wiping out 3/4 of my navy at one point...) on my Germany campaign.
     
  13. Tomcat

    Tomcat The One From Down Under

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    The Americans did the same thing to me, except for a few amphibious assaults, that all failed, they have done very little except with there navy which is constantly patrolling.


    I am just luck that I can out do them IC's so I can constantly build them. When I loaded the game up as them (I do that becuase I like to see where they are up too and what they are doing). they appear to have been trading with the Bitish with technology and they are far more superior, but they lack the IC's to constantly upgrade all there men. There IC's were around 260 and there man power 233, while my Ic's are aroun 1400 and my manpower is aroun 600. We are matched in army division numbers but his are better trained and they have better doctirnes.
     
  14. Joe

    Joe Ace

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    Be (very) careful of their navy though, my Navy was able to wipe out most of the RN (five CVs in one group), then I got attacked by 11 US Carriers. I lost four of them. I sunk a single US Cruiser.
    I recently finished construction of another 6 CVs, but still their navy is big.
    Although my Naval Bombers inflicted heavy losses on a BB/CV fleet which entered the English channel.
     
  15. Tomcat

    Tomcat The One From Down Under

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    There CV numbers are up in the 60's including the CVL's, mine is around 8. lol. I can manage to hold the carriers and destroy them when they come within range of my naval bombers, I have been upgrading them and they do a lot of damage now.
     
  16. Joe

    Joe Ace

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    There really is no way of defeating the US navy, the RN is easy as they just send groups of about 4 BBs and 2CVs. Easy to destroy.
    The USN, however, has at least 6 in each group.
     
  17. tikilal

    tikilal Ace

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    The trick to getting the US fleet is to find them piece meal and run when you are out numbered. I did it once. The time I invaded Florida. I posted my fleet off the coast and the US fed their ships into the grinder a few at a time.
     
  18. Joe

    Joe Ace

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    That's what usually happens when I fight the Royal Navy. However, the American CVs are organised into groups of 5 and one of 11. They do have a ridiculous amount.
     
  19. SOAR21

    SOAR21 Member

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    ok, i played a VERY similar game with Russia over the weekend. Continental Europe was mine by January 1943, with the exception of Sweden and Switzerland, but only 700 or so IC. I had 342 divisions. Turkey was still independent.

    However, seeing your naval situation, starting at the beginning of the game, i already began some limited naval buildup. At 1943, my research was actually ahead of the pack, but not my actual forces, except for my maxed out subs, which roamed the seas.

    The conquest of the Middle East began, and using newly acquired Spain, i launched a cross-strait invasion into Vichy North Africa. America was simply pumping out naval and air forces. They had 13 CV's by the end of 1943. Britain was floundering, though, victim to my super-advanced wolf-packs. I had a good-sized fleet in the works.

    In my conquest of Africa, I intensely disliked the slow movement, so I resorted to transports. Who needs escorts? After giving an order, I would follow the fleet. At the first sign of enemy forces, I would pause the game and manually retreat the fleet to the next province, therefore escaping the enemy. Africa is full of undefended ports and naval bases, so supply, repair, and reorg took care of itself. Sea-borne troops flew from hotspot to hotspot and annexed South Africa, from which a two-pronged invasion began.

    By 1945, Africa was mine. My fleet was finally finished, and it went out to fight American fleets. It was successful, but took beatings after continuous and drawn-out fights, where the Americans would bring in reinforcements. Using my small navy to block the English Channel, 23 transports unloaded 4 Marine, 7 Mec, 7 Arm, and 5 Mot divisions at Plymouth. They never made a second trip. Britain fell within 2 months. Similar tactics surrounded the crossing to Ireland, which fell in another month.

    Iceland and Greenland fell victim by Dec 1945. I DoW'd and easily took Saudi Arabia, and took British holdings on the Arabian Peninsula. For the rest of the game, the British pissed me off continuously by landing troops at Doha and Kuweit City, I dont know why. I stacked 12 divisions on both provinces, finally ending the annoying incursions.

    I now turned my eyes to India. Being mid-1946, I believed that I did not have time for mountainous Persia or Afghanistan, so once again, I resorted to the seas. In a moment of mismanagement, all 6 or my marine divisions were lost at sea. I tried making numerous landings on India, but they were defeated. Finally, I grouped them all together, and launched a 64 division amphibious assault on Karachi. Now that my troops were finally ashore in October 1946, I had a royal time. I reached Burma by February 1947, leaving Nepal, Bhutan, and Southern India intact.

    At this point, the Japanese, feeling the pressure, I guess, declared war on me. It was now a three-way free-for-all, with the Allies maintaining naval superiority, and me owning half of the world. Too bad the campaign doesn't last longer, Japan was in very dire straits. They owned New Zealand and New Guinea, but America had completely destroyed Japan's navy.

    At first, I was worried for my Eastern holdings, but entrenchment bonuses and the helpful river allowed my minimal troops to hold the line, while I quickly deployed my constantly growing divisions to the area. However, by this time, I was running out of generals, and many of my units suffered from stacking effects.

    Thanks to Japan, I never managed to finish off India. Final score: Comintern-729. Axis-0. Allies-159.

    This was also conducted as an experiment. Conclusion of the experiment? The air power is massively underrated in this game. I conquered half of the world, with only 18 outdated air squadrons consisting of ONLY interceptors and tactical bombers. I left all air doctrine unresearched, as well as the airborne and many air forces, allowing to research more worthwhile things. The IC freed up by my abandonment of the air helped to crank out the final 602 divisions, with 101 Armored divisions, and 22 capital ship strong navy that now possessed more than 70 submarine flotillas.

    Out of 18 air squadrons, 15 were based in Western Europe, trying, and failing, to fend off the numerous air units that the Allies had placed in Britain. They had already completely destroyed two infantry divisions based in Calais, but a 23 division invasion easily solved that problem.

    Now, imagine a country taking over half of the world. Crazy, right? Now imagine it doing so with a handful of propeller-driven planes against jet fighters and advanced bombers.
     
  20. SOAR21

    SOAR21 Member

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    exactly. Also, the RN have a nasty habit of assigning too many capital ships to a fleet without bothering about the screening ships. Perfect targets for my super-subs. I think, by 1944, they only had 5 capital ships left, all in the Eastern theater.

    The USN had a 22-ship strong fleet off Gibraltar. another 24-ship strong fleet off Brest, and a 23-ship fleet off of Muscat, in Oman. Keep in mind that they are also in the middle of a heated war with Japan, which they are winning. That probably means...a whole crapload of ships. Funny thing is, throughout ALL my land conquests, I fought only one U.S. land division: the 7th Armored, which was in Birmingham before I destroyed Britain.
     

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