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Possible forum Role Playing Game.

Discussion in 'The Members Lounge' started by Simonr1978, Nov 21, 2007.

  1. Stix

    Stix New Member

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    Although I'm interested, I'll withdraw for now.
    Maybe if there comes a second round, or if there is an opening while it's working a few months from now I'll step in.
     
  2. Canadian_Super_Patriot

    Canadian_Super_Patriot recruit

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    I have an idea. Why dont we have a RISK style game ?

    We can have generals that command in the strategic sense and generals that further down command in the tactical sense
     
  3. Simonr1978

    Simonr1978 New Member

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    To be honest, I doubt there's a large enough membership base here to get it going and sustain it and equally important I doubt there is anyone on here at the moment who has either the time or ability to run something as relatively complicated as that.

    Anyway, back to that matter at hand.

    I'm a fair bit behind where I was hoping to be after a delightful bout of family illness at the start of the week, however what I'll aim to do over the next couple of days is get the list of characteristics up for those who wish to make their own rolls. Siberian Black's basic template is a good start if you want to use that, though I wouldn't worry about equipment since you'll have a chance to choose from an armoury in the game.

    All I'd like in addition is a paragraph or two (Or as much as you like within reason) outlining you're character's history to date and anything particularly remarkable (hatreds/loves/etc) that might influence them in game.

    Really this is as much about getting a rough sort of framework for what your character's like down on paper, as giving me a guide on how your character should behave. i.e. Are they brave, selfless and noble or cowardly, selfish and treacherous? If a comrade is in trouble would your character risk his life to help them out, or finish them off figuring it was a bigger cut of the loot for themselves?
     
  4. Siberian Black

    Siberian Black New Member

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    Got it. Little shady on the whole dice-rolling-thingee but I think I'll catch on once I see the outline.

    Sort of working on a character (which can be edited later)
    But I was wondering- are we dealing with modern times or something, like another 'era' (WW2, '30's, the near/distant future etc)
     
  5. Blaster

    Blaster New Member

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    Here's my character:

    Name: Michael 'Rhino' Bane
    Gender: Male
    Height: 6'5"
    Weight: 250 lbs
    Age: 38
    Occupation: Special Ops member

    Physical description: Has spent a serious amount of time at the gym and is burly and muscular as a result
    Hair style: Doesn't really matter to him, usually a crew cut
    Colour: Jet-black
    Length: Quite short
    Eyes: Black

    Distinctive markings: Not really

    Clothing: Army boots, combat jacket and work trousers

    Weapons/offensive items: Colt .45 automatic pistol, M16 carbine, grenades, switchblade, also very good with rocket launchers
    Armour/defensive items: Kevlar vest (tries to get his hands on carbon nanotube whenever possible), riot shield whenever practical, other reinforced clothing and body armour

    Skills: Highly formidable in armed/unarmed combat, Olympic level weightlifter, learning kickboxing
    Personality: Serious, down-to-earth mindset, occasionally laughs, wants to get the job done every time
    Bio: Michael Bane was the big kid from the start. He was always pretty casual, and dismissed issues other kids would need to talk to someone about. He became like an outcast, with few friends. Looks were the least of his concerns, and when he joined the Special Ops when he was 20 or so, he quickly became a top operative. Bane continues to be a good soldier and is always ready for a job.

    I'll have a seocnd character coming up.
     
  6. Simonr1978

    Simonr1978 New Member

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    Siberian, it'll be a near future setting.
     
  7. Siberian Black

    Siberian Black New Member

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    Ok I'll keep that inmind once we get going

    Name: Turon Blank
    Gender: female
    Height: 5' 6"
    Weight: 110lb
    Age: 26
    Occupation: Mercenary

    Physical Description:
    Hair Style: straight hair, usually pulled back in a ponytail or braided down the length
    Colour: dark brown with orange highlights
    Length: waist
    Eye style/colour: green eyes

    Tattoos/distinctive markings: a serpent tattoo down her left arm and a dragon down her back

    Clothing description: blue jeans, a white t-shirt under a brown leather vest, black leather studded belt, elbow-length fingerless gloves and a blue bandanna

    Weapons/offensive items:

    Armour/defensive items:

    Skills:

    Personality: generally a loner she 'plays by the rules'- most of the time and keep to herself a fair amount. After the break up with Darren she feels like she can't trust men to the same degree and avoid getting to personal with anyone

    Brief Bio: Growing up I knew I was different from the other girls. They were more interested in dolls and playing 'house' while I had fun playing baseball with the boys and eating worms. Well watching the idiot boys eating them anyway. As I got older I watched the other kids become alternately revolted by and, as puberty hit, interested in the opposite genders. I'll admit I too 'fell in love' with a crush. Darren and I dated on and off through highschool but after graduation, he found another interest and left me by the roadside as it were. Frustrated and with little money to spare, at eighteen I enlisted with the marines and gave a year of my life to a tour of duty. The unit I was assigned to was a small group of marine who had proven themselves above their fellow soldiers and it wasn't long before I'd become one of them. they'd had other females but I was the only one who survives her first firefight. With three kills under my belt- almost literally since I snuck close enough to use my bayonet- I gained their respect. No easy task, they told me afterward. I never let the stress get to me but I found returning to a civilian life was harder than any of the shrinks said it would be. After almost a month of looking for jobs to keep my busy, I stumbled across an ad for a military style military group. I gave 'em a call and after a couple week on probation till they got a feel for my personality, I was a full fledged member.
     
  8. Blaster

    Blaster New Member

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    My second character:

    Name: Jonathan 'Skyhawk' Hood
    Gender: Male
    Height: 5'10"
    Weight: 185 lbs
    Age: 31
    Occupation: Special Ops operative

    Physical description: Works out regularly, and is fairly muscular
    Hair style: Crew cut
    Colour: Black
    Length: Fairly short
    Eye style/colour: Blue

    Tattoos/distinctive markings: None

    Clothing: Work boots, trousers, black jacket

    Weapons/offensive items: MP5, Browning Hi-Power, grenades, expert with most types of guns

    Armour/defensive items: Kevlar vest (carbon nanotube whenever possible) other forms of body armour

    Skills: Master of tae-kwon-do and kickboxing, unbelievable marksman, excels at flying/driving most vehicles

    Personality: Good sense of humour, frowns upon old vehicles, a real flyboy, pretty gung-ho

    Bio: Jonathan Hood liked fighting from childhood. At 19, he enlisted in the military and quickly worked his way up. His given codename was Skyhawk, but his teammates referred to him as Fingers, as he could be extremely trigger-happy. He met and befriended Michael Bane, alias Rhino, and the two have become good together. Hood remains ready to fight off any threat at any given time.
     
  9. Roel

    Roel New Member

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    Your characters had to be "human", so you went ahead and turned them into the barely human extreme of size, strength and fighting ability? I'm not sure if I want to be in a game where I get pitted against Duke Nukem and Lara Croft...

    Really, I would like to play an RP with you guys, but you'll have to consider the fact that in order to make any story work, your characters have to be vulnerable in some way, emotionally or physically. If they're not, what else could you write about except them killing everything they see?
     
  10. Simonr1978

    Simonr1978 New Member

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    The reality of this game is that regardless of your muscle mass a good burst of gunfire will kill your character and common sence is a far better defence against injury than being big and strong.

    I really wouldn't worry about competing against a Arnie-type character, in this game even an olympiad weight lifter will only have a slight advantage against a relatively normal individual. Even if you're an Arnie/Sly/Lara type a ripped vein or artery will still kill you pretty quickly and it will in this game.

    Those posted are only vague outlines so far, what matters is the character stats and skills, and it is up to the individuals concerned to determine those randomly via the dice rolls, there will be a certain amount of "Tweaking" involved, but ultimately if you swap one good characteristic for a bad one it may well affect your character in the game. For example, swapping a combat related characteristic for an intelligence related characteristic may enable you to fight twice as hard, but if intelligence enables you to avoid the fight in the first place it's the better option.

    You will have the chance to allocate skill points against skill areas, this wont mean you can just say "Crack shot-sniper" and get a high skill in shooting, you'll have a set amount of points to allocate and it's up to you to make the most of them. This will include social, techincal and intelligence related skill areas, so please don't think you can rely on just shooting your way out of trouble. For example, if your character is ex-special forces, I'll expect a good spread of firearms, combat, demolitions, concealment and survival skills in addition to other general skills too.

    I'm hoping to post up the list of Stats before monday and you can start really fleshing out your characters and add skills factors from there. Sorry about the delays, but real life intervenes.
     
  11. Blaster

    Blaster New Member

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    How did I do that? All I said was that my characters were good at fighting! They're not bulletproof, I assure you, and there are quite a few 6'5" and even more 5'10" guys around. I think Ebar even mentioned he was 6'6", so I hardly consider 6'5" 'extreme'. My characters' weaknesses are obvious-bullets, rockets, etc.
     
  12. Revere

    Revere New Member

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    Im not really interested in playing...but I did like making the character part :)

    Name: Luke "Luk" Jaystus
    Gender: male
    Height: 5'11"
    Weight: 165 lbs
    Age: 19
    Occupation: Marine, LCpl.

    Physical description: Mild build
    Hair style: mowhawk
    Colour: dirty-blond
    Length: Fairly short
    Eye style/colour: hazel

    Tattoos/distinctive markings: None

    Clothing: Regular US Marine Digital


    Weapons/offensive items: M-16A4

    Armour/defensive items: Dragon Scale

    Skills: Speaks mixed Arabic

    Personality: laughs

    Bio: enlisted right outve highschool..
     
  13. Stix

    Stix New Member

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    Name: "Crude"
    Gender: male
    Height: 1.9m
    Weight: 65 kilos
    Age: 24
    Occupation: Hiker for hire

    Physical Description:
    Hair Style: tends to be a mess
    Colour: slightly tanned

    Tattoos/distinctive markings: nothing that really stands out, but there is hardly a part on his body without a small wound or scar.

    Clothing description: jeans, t-shirt, your regular every day outfit

    Weapons/offensive items: never goes anywhere without his army knife, though it's more a tool then a weapon.

    Armour/defensive items: -

    Skills: excels at solving mathematical, strategical and other analyzable problems

    Personality: tends to be emotionally inert. Although he may outwardly seem very loyal at times he simply sticks with whom he suspects to be the winning side. Has a good sense of what's fair, but only shares if he suspects this to be more profitable in the long run.

    Brief Bio: Never having felt like staying in one place too long he decided to earn his living travelling, doing chores and days of work for food, shelter and a little extra.
    Possibly suffering from paranoia or having a dark secret he keeps his history to himself, including his name.
    Instead he takes on whatever nickname people give him. The most recent or popular apparently being "Crude" for speaking his mind without tact.
     
  14. Simonr1978

    Simonr1978 New Member

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    Revere, fair enough, sometimes character generation is one of the more fun parts.

    Stix, are you in or just making up a character in case?

    Everyone who is interested in playing. Gentlemen, what I need from you for you characters are the following:

    Reaction: determines hand-eye co-ordination and how fast your character reacts to events.
    Strength: literally determines how strong your character is.
    Speed: determines how fast your character can move.
    Appearance: represents both how good looking your character is and personal grooming.
    Mass: determines your character's physical size.
    Intelligence: How intelligent your character is.
    Technical ability: represents your character's technical apptitude.
    Coolness: how calmly your character responds to situations
    Sociability: represents just that, how well your character interacts with others.

    For each characteristic roll 2 normal six sided dice and add the scores together, this will give you your characteristics, a high roll is good and a low roll is bad. To be clear on this, you don't roll the dice, add up the results then split them up as you see fit. Make a note of each characteristic and roll the dice in turn, what you roll is what you get.

    I'll allow players to swap one pair of results around or re-roll one result to allow for a certain degree of customisation in your character, to be fair if you feel your characteristics really do not represent your character you may re-roll the whole lot, however in this case you will reroll everything.

    If you prefer I can roll your characteristics for you and make some recommendations on which may be good swaps or re-rolls.

    So, copy and paste into your reply:

    Reaction :
    Strength :
    Speed :
    Appearance :
    Mass :
    Intelligence :
    Techical Ability :
    Coolness :
    Sociability :

    Reply by email (PM me for email address), the forum's private message function or on this thread.

    The results of this will determine how many points you have to spend on skills.

    At the moment I intend to run a sort of mini-game first, something that will serve as an introduction to this game, will give a feel for whether people like it or not and allow for feedback on what you expect from the game too.
     
  15. Stix

    Stix New Member

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    I figured "what the :bang: ", I'm game.
    *starts looking for dice*
     
  16. Simonr1978

    Simonr1978 New Member

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    Ok then, over to you. You should be able to find appropriate dice in any old board game.
     
  17. Siberian Black

    Siberian Black New Member

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    Laura Croft? Look's? Hell, I'll go for that who wouldn't?

    Although with these stats I dunno:

    Reaction: 4
    Strength: 3
    Speed: 7
    Appearance: 6
    Mass: 4
    Intelligence: 2
    Techical Ability: 8
    Coolness: 10
    Sociability: 6
     
  18. Blaster

    Blaster New Member

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    For Bane:

    Reaction: 4
    Strength: 8
    Speed: 3
    Appearance: 2 (looks and grooming are the last thing Bane would worry about)
    Mass: 6
    Intelligence: 2
    Technical ability: 5
    Coolness: 10
    Sociability: 4

    For Hood:

    Reaction: 6
    Strength: 6
    Speed: 5
    Appearance: 3
    Mass: 5
    Intelligence: 4
    Technical ability: 7
    Coolness: 9 (prone to occasional bursts of rage)
    Sociability: 7
     
  19. Siberian Black

    Siberian Black New Member

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    Simon? Shall we assume you're off planning the next stage in the game?
     
  20. Simonr1978

    Simonr1978 New Member

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    Sorry Gents, I haven't forgotten but unfortunately real life comes first and this takes a bit more effort than my usual posts to sort out, I'll try and get something posted up this evening, but I am on Christmas present wrapping duties tonight so you may have to bear with me a bit. :oops:
     

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