Welcome to the WWII Forums! Log in or Sign up to interact with the community.

Hearts of Iron III

Discussion in 'Hearts of Iron' started by JTF-2, May 12, 2009.

  1. Mussolini

    Mussolini Gaming Guru WW2|ORG Editor

    Joined:
    Sep 10, 2000
    Messages:
    5,739
    Likes Received:
    563
    Location:
    Festung Colorado
    Possibly a problem with French supply? You are liberating French Territories, and as your ally, I think they are supposed to supply your troops. I could be wrong.
     
  2. SOAR21

    SOAR21 Member

    Joined:
    Dec 15, 2008
    Messages:
    554
    Likes Received:
    43
    I don't think so. The provinces are listed as German provinces occupied by the UK.
     
  3. Joe

    Joe Ace

    Joined:
    May 22, 2007
    Messages:
    2,948
    Likes Received:
    125
    I have already told SOAR21 but for the help of any other poor soul;
    There is a new feature in HOI3 that affects supply movement. Think about this in real life. you have 1 road. That road is scarred due to heavy fighting. You try to move hundreds of trucks along that road to resupply your troops. The trucks get bottlenecked along that one road and the supplies cannot get though.
    In HOi3, infrastructure is much more important than it was in HOi2.
     
  4. SOAR21

    SOAR21 Member

    Joined:
    Dec 15, 2008
    Messages:
    554
    Likes Received:
    43
    Joe btw I tried waiting to repair infrastructure. I planned my attacks, and took it slowly. Supplies built up. My much superior air force kept the skies clear. However, I brought in a few more divisions (the Canadian Corps) As they entered the fray, suddenly the supply dropped to a trickle. Those four divisions really pushed the supply problems.

    I gave up on trying to do British in 1944. Americans are much funner.

    Actually, Diplomacy is SUPER IMPORTANT now.
    I played a 1936 Germany campaign. Having so much on my mind, I kinda relegated diplomacy to a lower importance. Too bad. Not only did many countries join the Allies by 1938, Czechoslovakia was one of them. Meaning the annexation of the Sudetenland wasn't going to happen. Which meant that there was a HUGE bulge into my lines. Switzerland was one, too. And so was Denmark. And the Low Countries (not Luxembourg though). When war was declared I was screwed. The Czech easily held back my minimum border force, and I was spread thin along the entire western border. I easily took Denmark, then moved those units down to fight off Yugoslavia. However, France started to take Italy. Now I had to help out my useless allies. And the Czech were just getting stronger. As for Poland, it was hard to take it with the entire right flank open to the Czech forces. To make things worse, the British actually HELP in HoI3. Needless to say I actually lost. Diplomacy can be everything.
     
  5. mikebatzel

    mikebatzel Dreadnaught

    Joined:
    Oct 25, 2007
    Messages:
    3,185
    Likes Received:
    406
    Guys, Please forgive me but I have a few questions. I have not played HOI 2 but went from 1 straight to 3. The structier of the game is completly diffrent from what I'm used to.

    How should I be using the HQ's? Should I leave them off the line or send them in with the rest of my divisions?

    If I should leave them off the line how far back is too far?

    Do I have to manually send in supplies? I keep running out. My ports are recieving more than I need but the troops are not recieving any.
     
  6. Mussolini

    Mussolini Gaming Guru WW2|ORG Editor

    Joined:
    Sep 10, 2000
    Messages:
    5,739
    Likes Received:
    563
    Location:
    Festung Colorado
    Mike - the difference between HOI 2 and HOI 3 is just as drastic, trust me! The first time I launched HOI 3 as the Italians, I took one look at the map and went :eek::eek::eek: and the closed the game, curled up into the fetal position in the corner, and....

    In other words, the game is pretty overwhelming at first and has a steep learning curve even for HOI Vets!
     
  7. mikebatzel

    mikebatzel Dreadnaught

    Joined:
    Oct 25, 2007
    Messages:
    3,185
    Likes Received:
    406
    Thanks Musso. At least it's not just me then! I too am playing as the Italians but the Ethiopians are putting the smackdown on me.
     
  8. Jaeger

    Jaeger Ace

    Joined:
    Dec 19, 2005
    Messages:
    1,495
    Likes Received:
    223
    The game is somewhere on the road to my house.

    I have done a bit of creative thinking before purchase this time around, specially regarding unit structure.

    From Sun Tzu we learn about the importance of the "ordinary force" and the "extraordinary force".

    I translate the ordinary force to a heavy (infantry?) div, holding the line and the extraordinary force to swift smaller forces (armour?) doing the nessecary manouvre.

    If I am right in that thesis, and the supply situation that you guys describe ring true it is possible to fight according to the manouvre warfare doctrine in the game.
     
  9. Mussolini

    Mussolini Gaming Guru WW2|ORG Editor

    Joined:
    Sep 10, 2000
    Messages:
    5,739
    Likes Received:
    563
    Location:
    Festung Colorado
    From my understanding of the game, I think you are right, since it is nearly impossible to garrison every province on the front (given that there are 5 times more territories this time around) so the 'Cannon Fodder' needs to hold the line while faster moving specialized units do the dirty work of pushing forward.
     
  10. Jaeger

    Jaeger Ace

    Joined:
    Dec 19, 2005
    Messages:
    1,495
    Likes Received:
    223
    The swift force in my imagination is based on the British Armoured division of 1944. 1 Armd bde, 1 Mech inf Bde, 1 Art bde ad 1 AA bde (If airpower is as devastating as in HOI2 on lonely armd divs)

    This adds up to a small frontage beeing taken up, a fast "self supporting force" and it doesn't eat a lot of manpower.

    The regular force is pretty much blank, but I envisonage infantry heavy with plenty of support.

    It comes down to what the airforce can do to support the ordinary force as it attack the encircled enemy.
     
  11. gustavowizard

    gustavowizard Member

    Joined:
    Dec 4, 2009
    Messages:
    33
    Likes Received:
    0
    Greetings honored friends,

    Hearts of Iron III with patch 1.3:

    I have a doubt; i have a dual core 2 with 2.4Ghz and 2Gig of RAM, still im having Lagging (the game got slow) after like 4 years of gameplay time.
    I already got a LUA script to take all those trade deals of supplies off, so now i just have them ocassionaly, that improved the performance considerably...
    Still, i need to increase it more to finish the games... :(
    Does anybody know how? maybe something to take the weather system off?
    i would apreciate some help folks, thanks a lot

    Sorry my english if i said something wrong. Im from Brasil.
     
  12. Hans Ludwig

    Hans Ludwig Dishonorably Discharged

    Joined:
    Sep 2, 2009
    Messages:
    90
    Likes Received:
    6
    When was the last time you defragged your machine and game files? When was the the last time you reformatted you hard drive?

    I would suggest running CCLeaner.
    CCleaner - Home

    Also, check your task manager to see what is running in the background eating up your resources that you don't need running.
     
  13. gustavowizard

    gustavowizard Member

    Joined:
    Dec 4, 2009
    Messages:
    33
    Likes Received:
    0
    I did.. hum you think maybe cause i used cheat and saved the game? might be it?
    i also running windows vista 64... im just speculating i still trying to figger this yet...
    also i noticed the game tend to crash more when u use cheat (i did just a couple time to test somethings..) do you think cheat and save reduce performance?
    thanks for the help
     
  14. gustavowizard

    gustavowizard Member

    Joined:
    Dec 4, 2009
    Messages:
    33
    Likes Received:
    0
    Today i was playing with Japan, invading US later in 1941, then i got major crushed on my Transport Ships, then after i couldnt transport my troops anymore to the california and got busted, now im trying to pass-by Panama Channel but lost my last transp ships... what i do to protect them good? do i merge then with ships with 3.000Km range? cause i dont understand very well to stack penalty stuff... i read that they are 10% per extra air group after 1, this means that i NEVER should use 2 or more AIR grups on a air division? and the ships? does they have stack penallty too?
    sorry for all the questions.. im still learning the game for a week lol
    :) thanks
     
  15. Hans Ludwig

    Hans Ludwig Dishonorably Discharged

    Joined:
    Sep 2, 2009
    Messages:
    90
    Likes Received:
    6
    You said you were running a script for the game, that might have something to do with. You did notice that your game wasn't running as usual after it?
     
  16. Karma

    Karma Member

    Joined:
    Sep 26, 2009
    Messages:
    517
    Likes Received:
    93
    You have it better off than me. I can't even get past the main menu...
     
  17. gustavowizard

    gustavowizard Member

    Joined:
    Dec 4, 2009
    Messages:
    33
    Likes Received:
    0
    No not a script sorry, what i did was this:
    The game was even more slow before, so i Overwrited 2 files of the game with LUA script (not regular script), witch means it only removed the excess of deals that u recieve on the game (that anoying trade asking for supplies everyutime), than the game got a bit Faster than before, what i want now is figger a way to get it to near to its good performance in terms of speed
    one of my ideas is to turn off the LUA script that controls the weather in-game, i think it will incresce the perfomance... i just dont know how to do it... (cant edit LUA), i was asking for a modder help, shall i post it in another threat maybe?
     
  18. gustavowizard

    gustavowizard Member

    Joined:
    Dec 4, 2009
    Messages:
    33
    Likes Received:
    0
    yesterday i restarded my Japan campaing (road to war) and this time i made a much more precise, fast and furious attack on Nationalist China, of 57 battlles i lost only 2. It surrended quickly (i didnt even captured the capital lol) then was pretty easy to vanish the surround shitty countries. This time i reorganize my intere navy (it begging to much spread), specially the transport ships that begins combined to destroyers, that limits much their reach to invasion, so i split then all from destroyers and put then all toghether, making 2 fleets of 8 tranports and making a 9-10 fleet of battleships and cruisers to escort the transports on sea invasions... i am doing it right or i miss somehting?
    Tonight i will try invade US again, this time i will make a huge army to invade lol, but this time i will pass-by panama channel with intere fleet and invade near washingtong, to quick capture their capital :)
     
  19. gustavowizard

    gustavowizard Member

    Joined:
    Dec 4, 2009
    Messages:
    33
    Likes Received:
    0
    Im from Brasil and for that i like to play with Brazil hehe, well the problem is the game is very very realistic hehe and Brasil is not as powerful as Italy or France, its a local power, still we can kick entire South America ass at 1 time (not that that means a big deal lol), well i play on very easy to increse my IC so i can do somethings...
    On my game Argentina allied to Axis, so i had to put away my plans to invade Portugal (on Axis att too) and moved my 30 infantry/artillery and 6 light armor/armor car divisions to the south, then was a pain to invade argentina because the only way (1 unique province) that separetas both countries has a dam river lol so tokked forever (since i didnt had engenniers or upgrade of that at that moment) then i moved my only 5 divisions of mariners to invade by sea, on the oposite size of the battle, after win 3 battles the mariners reached the back-positions of the defending argentine army then it retreat and my intere army entered and conquered the contry kinda easy after that first terrible battle, it didnt surrended however hehe (dam exiles...)

    Curious Fact: On of the real life and on present (not ww2) World Best brigades on world are the brasilian jungle brigade, its called Primeiro Batalhao de Infantaria de Selva (First Battallion; type of brigade; of jungle infantary), its the Matter-Cell of the Amazon Great Rain Forest Infantary!!, it even train with american actual mariners and other super elite troops of the world, check it out:

    1º Batalhão de Infantaria de Selva - Wikipédia, a enciclopédia livre
     
  20. Tomcat

    Tomcat The One From Down Under

    Joined:
    Feb 8, 2008
    Messages:
    4,048
    Likes Received:
    267
    You say you are running windows Vista with GB's of RAM?

    Well windows Vista requires a minimum of 2 GB just to run let alone games. Now you can play your games as you have found, however once you get into the game and armies become bigger and you can see more of the map due to conquests, the game obviously requires more RAM to run, and seeing that you are at the mininum as it is, that could be the reason for the slow down, simply not enough RAM.
     

Share This Page